Map + Sequence

Our first attempt

This was our first attempt at algorithmic social design. A map asks one question and lets a group answer in two dimensions — every perspective a point, every point a comment, every comment votable. A sequence chains maps into rounds, so one conversation can unfold deliberately over days or weeks.

The question I was chasing: how does everyone hear everyone else, with the details one click away? Every game since is built on this frame.

Map + Sequence ran at holoscopic.io. The demo plays in your browser on sample data; nothing you do is sent anywhere.

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